Half-Life: Knowren

Since I’ve been itching to make more Half-Life maps, I’m building a new single-player map called “Knowren” (the name is just whatever, for now). Set deep in the bowels of the Black-Mesa research facility, I’m trying to focus on moody lighting with a lot of emergency spotlights and shadows, setting a darker atmosphere than most of the standard Half-Life maps. This is pushing the ZHLT (Zoners Half-Life Tools) to its limits, HLRAD specifically, and its taking a long time to compile the map each time already. ...

December 12, 2002

Half-Life Deathmatch: NORAD

I’ve been working on a Half-Life deathmatch map these days, set in the mountainous NORAD complex. The layout is fairly simple, built around a central courtyard with two main buildings, both have multiple levels, and a shared basement/garage area. Some areas offer 3 levels of verticality, but the rocket launcher is placed in the basement by design. Getting it first and then working your way up is a good risk/reward strategy. ...

March 12, 2002