<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Game Boy on Merlijn Van Holder</title><link>https://merlijnvanholder.com/tags/game-boy/</link><description>Recent content in Game Boy on Merlijn Van Holder</description><generator>Hugo -- 0.152.2</generator><language>en-us</language><lastBuildDate>Wed, 16 Apr 2025 00:00:00 +0000</lastBuildDate><atom:link href="https://merlijnvanholder.com/tags/game-boy/index.xml" rel="self" type="application/rss+xml"/><item><title>Analogue Pocket x Game Boy Development</title><link>https://merlijnvanholder.com/posts/2025/analogue-pocket-game-boy-development/</link><pubDate>Wed, 16 Apr 2025 00:00:00 +0000</pubDate><guid>https://merlijnvanholder.com/posts/2025/analogue-pocket-game-boy-development/</guid><description>&lt;p&gt;Back when I was an 8-year old I was already obsessed with video games, PC/DOS games were my jam, but I also carried a Nintendo Game Boy around nearly everywhere I went. With classics like Super Mario Land, Wario Land, Pokemon, and Zelda: Link&amp;rsquo;s Awakening (you know, the usual).&lt;/p&gt;
&lt;p&gt;In a late night nostalgia fueled impulse, I bought an Analogue Pocket, a modern FPGA-based handheld that plays original Game Boy cartridges.&lt;/p&gt;</description></item></channel></rss>