Ever since the release of Pilot Panic, I knew there was a lot of room for improvement. The game was fun and relatively bug-free, but way too short. So, I decided to work on an update that would add a whole bunch of new levels, some kind of progression system, and enhance the visuals of the game.
Pilot Panic’s refreshed logo & artwork.
The update includes a brand new set of levels that will take players on a longer adventure. They gradually become more challenging, and will require practice (and some reflexes) to get gold stars on each level.
I also wanted to give Pilot Panic its own dedicated page, so I designed a brand new logo and artwork to go with it. Funnily enough, creating the new artwork took me about as long as developing the game itself. I spent weeks on a first draft before scrapping that entirely and starting over.
Some of the new artwork was added to the game as the app icon, and as a splash screen, giving the game a fresh look and feel. Hopefully players who previously bought the game will appreciate the effort when they download the update.
The thicker borders and vibrant colors give the game a more polished look.
I’m a bit annoyed with myself that it took this long to release the update, the game was released on Android in late 2025, and it’s now June 2026. However, I wanted to make sure the update was polished and added enough content to the game.
The update has also been stuck in Apple’s review process for over a month, since I submitted the first build early May. I had to go back and forth with Apple a few times to get it approved, which was a bit frustrating, citing the game as “too similar to Super Mario World”. I can only take it as a compliment, I guess. :)
Grab the update now from its brand new page, and please get in touch if you have any feedback or suggestions.