Ever since the release of Pilot Panic, I knew there was a lot of room for improvement. The game was fun and relatively bug-free, but way too short. So, I decided to work on an update that would add a whole bunch of new levels, some kind of progression system, and enhance the visuals of the game. Pilot Panic’s refreshed logo & artwork. The update includes a brand new set of levels that will take players on a longer adventure. They gradually become more challenging, and will require practice (and some reflexes) to get gold stars on each level. ...









