Merlijn Van Holder (Oculus)

Hello, I'm Merlijn Van Holder, 26 years old and living in Mechelen, Belgium.

I'm a game developer & VR enthusiast. While I'm most passionate about programming, I have a strong history and education in design, too.

I founded Mithra Games and work independently as a game developer. Before that, a technical artist for Sakari Games and a web developer & print designer for various smaller companies.

Web Development

Willekom

Willekom

www.willekom.be

Willekom is a short-stay hospital for people with disabilities. Design, front-end development and a custom PHP back-end for updating the photo gallery and calendar easily.

Currently planned to be updated for Bootstrap & Laravel.


iBakker

www.bakkerijcarl.bakweb.be

Front-end development for iBakker, an online store for ordering from local bakeries. Linked with b2Bakker, a separate management application.

This application has since been bought by another company.

iBakker

b2Bakker

b2Bakker

Back-end PHP & JS framework and front-end development for b2Bakker, a management web application for bakeries.

This application has since been bought by another company.

Game Development

Mithra Games

Tribe of the Giant

Made in 48 hours for Ludum Dare #30

Two tribes, each led by a giant, are at war in their connected world. Send your creatures through the gate to bring down their totem, but be careful of the dark tribe, not to let them get yours.

The game was made for Ludum Dare #30, a game making competition within 48 hours. Written in C# and made with Blender.

Play on itch.io or watch development timelapse


Ocean Rescue

Coming soon for PC, Mac, iOS, Android & Vita

Captain your ship through obstacle filled levels, avoiding whirlpools, mines, pirates and sea monsters, while searching for survivors lost at sea. Complete missions to earn money and upgrade your ship to face the dangers at sea.

Mithra Games

Mithra Games

Umbra's Tale

Currently in development for PC & Mac

Turn-based role-playing game, featuring a combination of 2D & 3D graphics. After washing ashore at a small coastal town called Umbra, explore procedurally generated dungeons and environments below and surrounding the town.


Titan

Currently in development for PC & Mac

Classic first-person shooter that takes place inside a research station on Titan, the largest moon of Saturn. Powered by WebGL & JavaScript, Titan is entirely playable in a browser and uses a render-to-texture display method to achieve a low resolution software renderer look, akin to Wolfenstein 3D or Doom.

alpha version available (Experimental and requires browser with WebGL support)

Titan

Map Editor

XNA Map Editor

Windows application for creating 2D game levels, written in C# .NET and hooks the Microsoft XNA framework for rendering and realtime previewing. Features tile and collision painting, entity editor and XML import/exporting.


Foreign Legion: Buckets of Blood

Released for PC & Mac on Steam

Game design, level design and environment art for this third-person shooter by Sakari Games. Take the role of a last-standing legionnaire taking on an entire rebel army.

Foreign Legion: Buckets of Blood
Foreign Legion: Buckets of Blood
Foreign Legion: Buckets of Blood

Mithra Games
Mithra Games
Mithra Games
Mithra Games

Mithra Games
Mithra Games
Mithra Games

For more information about my game development, please visit Mithra Games

Skills

Programming

Currently Learning

  • C++
  • Dart

Frameworks & Technology

  • Unity
  • Microsoft XNA
  • Unreal Engine
  • WebGL
  • jQuery & Three.js
  • Bootstrap & Skeleton
  • Git & SVN

Software

  • Visual Studio
  • XCode
  • Blender
  • Autodesk 3D Studio Max
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe InDesign